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AI Insights · Timothy · October 2025

Top 5 PVP Games Performance in Croatia: Q3 2025

Explore the performance trends of the top 5 PVP games in Croatia for Q3 2025, with insights on downloads, revenue, and active users.

Top 5 PVP Games Performance in Croatia: Q3 2025

In the third quarter of 2025, the PVP gaming landscape in Croatia showed diverse trends across the top five applications on a unified platform. Here's a detailed look into their performance metrics.

Roblox, published by Roblox Corporation, experienced fluctuations in its weekly revenue, starting at approximately $14.5K and ending the quarter at $10.6K. The game saw a peak in downloads at 8.4K during late July, with a gradual decline to 4.8K by the end of September. Active users peaked at 282K in July but saw a decrease towards the end of the quarter, settling at 231K.

Clash Royale from Supercell had a strong quarter with revenue peaking at $41.3K in early August. Weekly downloads maintained a steady range, peaking at 5.7K. The active user base showed a rise to 120K in early August, before stabilizing around the 100K mark.

For Hole.io by Voodoo, weekly revenue remained modest, peaking at $82 in late June. Downloads showed an initial increase, reaching 3.5K in mid-August, before dropping to 2.6K by the end of the quarter. Active user numbers also showed a slight decline, ending at 11K.

Snake Clash!, developed by Supercent, Inc., saw its revenue peak at $85 in late July. Downloads began at 3.1K and decreased to 1.4K by the end of September. The active user base remained relatively stable, fluctuating slightly around 23K.

Lastly, Paper.io 2 also from Voodoo, had a steady revenue performance, peaking at $69 in mid-August. Downloads decreased from 3.3K to 1.6K over the quarter. Active users saw a more significant decline from 27K to 7.9K.

These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025